AI Insights · Timothy · January 2022
Top 5 2D Realistic Games on Android in Uruguay, Q4 2021
In Q4 2021, the top 5 2D realistic games on Android in Uruguay showcased varying trends in downloads, revenue, and active users, with notable performances from Dream League Soccer 2024 and 8 Ball Pool.
In Q4 2021, the performance of the top 5 2D realistic games on the Android platform in Uruguay exhibited diverse trends. Data sourced from Sensor Tower reveals significant insights into their weekly downloads, revenue, and active user numbers.
Dream League Soccer 2024 from First Touch Games Ltd. saw a gradual increase in weekly revenue, starting at around $370 in early October and peaking at approximately $934 by the end of December. Weekly downloads fluctuated, peaking at 3.4K in early December. The game maintained a stable number of active users, reaching a high of 30.4K in mid-December before slightly dipping to 28.2K by the end of the quarter.
8 Ball Pool by Miniclip.com experienced a steady rise in weekly revenue, beginning at $908 in late September and culminating at around $1.4K in the final week of December. Weekly downloads showed a similar trend, starting at 3.5K and ending the quarter at nearly 2.9K. Active users fluctuated throughout the quarter, with a slight increase from 31.2K in late November to 32.1K by the end of December.
Pooking - Billiards City from MOUNTAIN GAME did not generate any revenue during this period. However, weekly downloads exhibited some growth, starting at 1.7K in late September and finishing at 1.9K in the last week of December. The number of active users showed a gradual increase, peaking at 14.5K at the end of December.
Super Slime Simulator: DIY Art by Dramaton had negligible revenue throughout the quarter. Weekly downloads started at 1.3K in late September and saw a decline, ending the quarter at 975. Active users also saw a downward trend, dropping from 5.2K in late September to around 4K by the end of December.
Evony: The King's Return from TG Inc. showed a varied performance in weekly revenue, starting at $2K in late September, dipping in November, and then recovering to around $2.2K by late December. Weekly downloads saw peaks and troughs, with the highest being 1.5K in early December. Active users declined throughout the quarter, starting at 4K and dropping to approximately 1.9K by the end of December.
These insights underline the dynamic nature of the 2D realistic games market on Android in Uruguay. For more detailed analytics and insights, visit Sensor Tower.